The use of computer-generated images in movies has
enhanced the experience of going to the cinema by a great deal. And, as you
probably know, if a film is a box office hit a video game is usually made of
it. And to put this as soft as I can, they have all been crap. But this has
changed, it’s taken many years of film making to do it, but it’s finally here,
Max Payne is game that ‘Matrix’ fans have been waiting for, and boy are they
in for something special.
Those highly creditable people at Remedy have been
working on this masterpiece for 5 years now, and for such a long wait, it’s
extremely surprising that they’ve rolled out such a stunner.
Slow-mo
The element of Max Payne that separates it with such
distinction from other 3rd person shooters is ‘Bullet-time’, this innovative
addition to a game is just one of the things that makes MP such a favorite.
Basically, ‘Bullet-time’ is where Max’s body movements go into slow motion
giving him the ability to dodge oncoming bullets. Although Max and enemies are
all slowed down, you still retain the ability to aim at the same speed, which
allows you to kill multiple enemies with just one dive. This talent is
essential for progression throughout some parts of the game, if you can kill a
couple of enemies without taking one bullet, that can’t be bad! No matter how
many times ‘Bullet-time’ is performed, it never ceases to amuse.
Good-lookin’? You bet It would be no exaggeration if I were
to say that the graphics of Max Payne are so good it hurts! For a game that
was in development since 1996, the near photo realistic look of objects and
people comes as a shock. Those miracle workers at Remedy have been extremely
meticulous with this one, and it shows! All sprites, character and gun models
are fantastic, animation is mind-blowing and textures are golden. I don’t know
if Remedy were trying to save time or just being original, but the use of a
graphic novel instead of hard drive eating cut scenes is a great adaptation of
trying to portray the occurrences of the game to the player. Using a comical
tint, the graphic novel comes in handy throughout the game as you can freely
access it and scroll through previous presentations. For a long-lived game,
this is one tasty piece of eye-candy!
Max Play
The real question you are probably asking is how does the
game play? Simple. Like a dream. The handling of the game is like no other,
the controls are perfect and need no re-binding to get used to them, all
movements are perfectly smooth as max elegantly leaps around gang-ridden
corridors showing off his film-like moves. But enough of the praise, a saying
that has probably been repeated by your mother many times over: “Nothing’s
perfect”, well this rule also applies to video games as well as life, Max
Payne is a brilliant game but does come with its fair share of flaws. I
wouldn’t say that MP is hugely bugged, but it does have a knack of annoying
the player. Things such as general crashes don’t happen very often, but
nevertheless, it ’s something we could all do without. A.I is a bit on the
dumb side and the game only lasts a few hours, but while it does last, you’ll
be having a hell of a time. And just so you budding level designing wannabes
out there retain a smile on your faces, MP comes with a level editor which,
with some tutorials that are freely available over the internet, you’ll be
making fairly impressive levels within no time. Another downside to MP is that
it has no multiplayer side to it, although it is hard to imagine how it would
work, it still would have elongated the experience and probably boosted sales
as online gaming these days is in its prime.
Upon summary, Max Payne is definite buy for anyone that has a
beefy machine and is a fan of the genre. Although it may considerably lighten
the wallet, it’s worth it, trust me, this game is genius!