Home ❯ Xbox One ❯ Reus Cheats & Tips
Reus (Xbox One) Cheats & Tips
Your guide for cheat codes, tips, hacks and walkthroughs
Achievements/Trophies
- Tutorial Era (5 points): Complete all tutorials.
- Level 2 (10 points): Reach level 2.
- Level 3 (15 points): Reach level 3.
- Start developing! (5 points): Complete eight level 1 developments.
- You got all the easy ones! (10 points): Complete all the level 1 developments.
- Now we're talking real developments! (5 points): Complete nine level 2 developments.
- I developed a knack for development! (10 points): Complete eighteen level 2 developments.
- You're getting good at this! (15 points): Complete all the level 2 developments.
- Build your way to the top! (10 points): Complete six level 3 developments.
- Gotta develop ‘em all! (15 points): Complete twelve level 3 developments.
- Are we there yet?! (25 points): Complete eighteen level 3 developments.
- Developments, developments, developments! (40 points): Complete all the level 3 developments.
- Forest challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
- Forest challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
- Forest challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
- Desert challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
- Desert challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
- Desert challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
- Swamp challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
- Swamp challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
- Swamp challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
- 1-hour challenge: Bronze (15 points): Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
- 1-hour challenge: Silver (30 points): Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
- 1-hour challenge: Gold (40 points): Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
- Genesis Titan (100 points): Complete all projects & developments.
- Granary (5 points): Have humans complete a Granary Project.
- Shrine (5 points): Have humans complete a Shrine Project.
- School (5 points): Have humans complete a School Project.
- Tradepost (5 points): Have humans complete a Tradepost Project.
- Mill (5 points): Have humans complete a Mill Project.
- Druid (5 points): Have humans complete a Druid Project.
- Toolshop (5 points): Have humans complete a Toolshop Project.
- Fishing Docks (5 points): Have humans complete a Fishing Docks Project.
- Mountain Lodge (5 points): Have humans complete a Mountain Lodge Project.
- Plantation (5 points): Have humans complete a Plantation Project.
- Alchemist (5 points): Have humans complete a Alchemist Project.
- Mad Scientist (5 points): Have humans complete a Mad Scientist Project.
- Market (5 points): Have humans complete a Market Project.
- Customs House (5 points): Have humans complete a Customs House Project.
- Workshop (5 points): Have humans complete a Workshop Project.
- Geologist (5 points): Have humans complete a Geologist Project.
- University (5 points): Have humans complete a University Project.
- Barracks (5 points): Have humans complete a Barracks Project.
- Temple (5 points): Have humans complete a Temple Project.
- Sacrifice Altar (5 points): Have humans complete a Sacrifice Altar Project.
- Harbor (5 points): Have humans complete a Harbor Project.
- Nature Park (5 points): Have humans complete a Nature Park Project.
- Tavern (5 points): Have humans complete a Tavern Project.
- Hamlet (10 points): Have humans complete a Hamlet Project.
- Bank (10 points): Have humans complete a Bank Project.
- Observatory (10 points): Have humans complete a Observatory Project.
- Circus (10 points): Have humans complete a Circus Project.
- Blast Furnace (10 points): Have humans complete a Blast Furnace Project.
- Apothecary (10 points): Have humans complete a Apothecary Project.
- Lighthouse (10 points): Have humans complete a Lighthouse Project.
- Historic Point (10 points): Have humans complete a Historic Point Project.
- Castle (25 points): Have humans complete a Castle Project.
- Multinational (25 points): Have humans complete a Multinational Project.
- Laboratory (25 points): Have humans complete a Laboratory Project.
- Opera (25 points): Have humans complete a Opera Project.
- Factory (25 points): Have humans complete a Factory Project.
- Hospital (25 points): Have humans complete a Hospital Project.
- Island Town (25 points): Have humans complete a Island Town Project.
- Monument (25 points): Have humans complete a Monument Project.